﻿using System;
using System.Collections.Generic;
using System.Text;

 /// <summary>
 /// 游戏系统的公共基类
 /// </summary>
    public abstract class IGameSystem
 {
     public virtual void Init()
     {
     }

     public virtual void Update()
     {
     }

     public virtual void Release()
     {
     }
 }
 
